Optimization of Material Evaluation in a Radiance Transport Simulation


Prof. Dr.-Ing. Kai Selgrad
Computer Science and Mathematics / Computer Graphics
Ostbayerische Technische Hochschule (OTH) Regensburg

Project Overview

The computation of high quality images by finding an equilibrium distribution of visible radiation (for example in movie production and product visualization) is commonly executed on high-powered machines, or (especially in the former case) on compute clusters, both utilizing many CPUs. For some parts of this process there are well established, highly optimized open source CPU codes available, e.g. for the ray casting part of the ray tracing pipeline. In our project we want to optimize a specific part of this pipeline that takes up ever more computational ressources, especially in the face of those highly optimized packages used for the, classically, more demanding part.